1. Spells - Arcane Odyssey Wiki - Fandom
Overview · Spells · Blast · Explosion
Every base magic has 6 preset/base spells. At the start of the game, players start with a blast spell in the Q keybind slot of their magic, and all other base spells are unlocked via investing skill points (30 points per new spell) in magic. When you unlock a new spell type, the spell is automatically created with default values and put in an open spell slot if the player has one. Spells also have Tiers that affect their size and energy cost depending on the amount of Magic invested into a build
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3. Metal Magic | Arcane Odyssey Wiki - Fandom
Metal Magic is one of the 20 starter Base Magics that can be chosen once a player starts the game for the first time. Metal Magic is a very heavy magic.
Metal Magic is one of the 20 starter Base Magics that can be chosen once a player starts the game for the first time. Metal Magic is a very heavy magic. It is slower than Earth, but in exchange it causes bleeding passively, clashes even better, and take advantage of some other magic's clashes. Due to Metal Magic's very high damage against frozen targets, it best synergizes with a freezing combination of magics (such as Water and Ice). It also synergizes well with Acid, Magma, Sand, Wood, Crystal
4. Magics | Arcane Odyssey Wiki - Fandom
Spells · Lightning Magic · Cataclysm Magic · Aether Magic
Magic is one of the four primary methods of combat in Arcane Odyssey (The other three being Fighting Styles, Weapon, and Spirit Weapons). Upon character creation, the player chooses 1 of the 20 base magics available. All magics share the same spell types and shapes. However, each magic has their own strengths and weaknesses, as well as different on-hit effects. Some examples include: Light: Fastest magic, applies Blinded. Explosion: Highest attack size and destruction, applies Charred. Earth: Hi
5. Lightning Magic - Arcane Odyssey Wiki - Fandom
Lightning Magic is a commonly-chosen and well-rounded magic that focuses on speed and destruction. It clashes decently, clears many status effects, and can ...
Lightning Magic is one of the 20 starter Base Magics that can be chosen when a player creates a new slot. All of its attacks remove the 'Bleeding' and 'Frozen' status effects from the target. Lightning Magic is a commonly-chosen and well-rounded magic that focuses on speed and destruction. It clashes decently, clears many status effects, and can paralyze enemies, though at the cost of its overall magic damage. It synergizes best with Water, Sand, or any magic that applies 'Bleeding'. It also syn
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7. Plasma Magic - Arcane Odyssey Wiki - Fandom
Plasma Magic is one of the 20 starter Elemental Magics that can be chosen once a player starts the game for the first time. It is faster than Fire Magic ...
Plasma Magic is one of the 20 starter Elemental Magics that can be chosen once a player starts the game for the first time. It is faster than Fire Magic with less base damage and a smaller magic size. It gives Scorched status effect, which deals damage over time and removes Bleeding. Plasma Magic is a very well-rounded magic. It is similar to Fire, but unlike Fire, it is decent for clashing in general and has some more emphasized and varying interactions. It also can clear quite a few Status Eff
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